TERRORMIND update 1.2





Welcome to the second TERRORMIND update: TERRORMIND 1.2(Please note you can still download the 1.1 version of TERRORMIND if you wish to play that version of the game.)
This update includes the following:
An easy mode option for Layer one which adds more improved health stations that overcharge your health for an unlimited amount of time and can be used a set amount of times before being destroyed(3 times).On top of this, some item placements have been tweaked slightly to be more useful to the player in this new mode.
A new setting option has been implemented to allow you to disable loading screens if you wish to for faster load times and reduce the risk of being stuck in a infinitely processing loading screen(This was a major bug which I could not find the solution to fix so I gave the option to the player if they wish to disable it in the Main menu.
The third addition to this update is the ability to load the last checkpoint you had reached in game and from the main menu so the player can start right where they left the game if they click on the first Layer. However, if you wish to start from a fresh save you can with the click of a button from the main menu so when you load into the first Layer you will start fright from the beginning.
Development has started on Layer 2 and can be accessed from the "Thank you for playing", screen that plays when you finish the first Layer. The second Layer can also be accessed from the main menu if you have completed the first Layer.
Finally, The game application has a new icon image to make it look a bit nicer compared to the generic Unreal engine icon.(Icon image is subject to change.)
Files
Get TERRORMIND
TERRORMIND
Fight for the future of earth as a hacker on a mission to eliminate a cyber terrorist called TerrorMind
Status | Prototype |
Author | GodMuncher.Studios |
Genre | Shooter, Action |
Tags | 3D, Arcade, Bullet Hell, FPS, Indie, Retro, Singleplayer, Unreal Engine |
More posts
- TERRORMIND update 1.1(Devlog 1)16 days ago
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